# Adventurers

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Adventurers are set to be available with the introduction of Phase 2. Please note that this section of the documentation may change as development progresses!
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Whilst [Characters](/the-game/seeds-and-farming/characters.md) are designed to assist players with farming and resource collection, Adventurers introduce a whole new dimension of gameplay to Crypto Valleys.&#x20;

Through a mystical ritual performed at UNREVEALED, players will summon the souls of ancient Adventurers, channeling the spirits of erstwhile guardians of the Valleys now under their stewardship…

<figure><img src="/files/bgPj2SwRlK3neJKT83W7" alt="" width="288"><figcaption><p>Unmaterialized Ancient Souls</p></figcaption></figure>

Once in possession of an Ancient Soul, players will determine the Adventurer's fate...

1. **Class Selection**

Choose from seven distinct starting classes: Brawler, Wizard, Thief, Archer, Cleric, Lancer, Paladin. Each class boasts a unique array of unlockable active & passive skills, alongside a distinctive arsenal of potential armaments and armor.

2. **Attribute Points**

Allocate Attribute Points (AP) to preferred stats, with the point count contingent on the soul's rarity. Will you forge an indomitable tank, impervious to harm, or craft a versatile warrior, honing their skills for myriad challenges?

3. **Ancient Skills**

Lucky enough to possess a higher tier Adventurer? You may have the opportunity to select Ancient Skills, exclusive abilities bestowed upon Ancient Souls, such as Last Will, Serenity, Fast Learner, and Undying Will...

4. **Adventurer Customization**

Once AP & Innate Skills are allocated, players can fully customize the Adventurer's appearances, including base outfit, hair, skin, eye, and outfit color, as well as hairstyle, among other options!

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Players can level up their Adventurers by performing [Quests](/the-game/adventurers/quests.md), [Expeditions](/the-game/adventurers/expeditions.md), or using XP Potions, purchasable with YIELD to unlock Skills and gain Attribute Points. FYI: Players will have the chance to reset Adventurers' APs by visiting \[REDACTED].
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### The Adventurer's Guild

Players will unlock access to the Adventurer's Guild to form a party of Adventurers and join Expeditions and Quests of ranging difficulties with diverse objectives and potential rewards.

* [Expeditions](/the-game/adventurers/expeditions.md)
* [Quests](/the-game/adventurers/quests.md)

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Adventurers make use of Produce, Farmer XP, and Locked YIELD. These assets are crucial if you want to take part in future in-game mechanics.
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